No Man's Sky Patch Inbound; Hello Games Aware Of Issues & Workarounds Included
A No Human being's Sky patch is to be released before long to ready the well-nigh critical issues that players have been reporting since the game's release yesterday. Hello Games has posted workarounds for some of the reported issues.
Founder of Hello Games, Sean Murray, said as much in a post on the official No Homo's Sky website.
No Man's Sky was released yesterday, but it seems Steam users are being plagued past crashes and performance issues.
In his mail, Murray states this he and his team are aware of the issues that players are facing, and that they are working difficult to resolve them. A day-one patch is already said to be released, which addressed initial bug and bugs.
"We're tracking a number of issues, bugs and crashes that players are reporting, and working to resolve as soon as possible", Murray writes in his blogpost.
"The number of people players, and length of average play session, has been far more our small squad could accept predictable. That said, we're working quickly to adapt."
Murray points out some things to be aware of, and also includes workarounds for some known issues:
Here are some things to be aware of:
- Nosotros've brought a new QA squad on board today (larger than the entire Hi Games team!). This will complement the existing Sony QA squad.
- We are working on fixes for the most critical bug, which will exist in a patch in the near future.
- We will be moving to a ticketed support system side by side week, and take hired someone to manage this starting Monday.
- Some information will be posted in the Sony forums herehttp://community.us.playstation.com/t5/Games-Services/bd-p/22190
- Or contact Hello Games herehttp://www.no-mans-sky.com/support/
Workarounds
Here are some workarounds for some known issues:
If y'all believe you are stuck, or can't reach your ship, be aware you can jetpack forever whilst pushing against any surface
If yous take fabricated a mistake – y'all can revert to whatsoever of your two previous saves in the Options Menu
If you take left your transport somewhere inaccessible, yous will be able to summon it from landing pads or beacons found at nearly buildings or points of interest (marked by question marks)
On the game's Steam folio, Hello Games has provided some additional details on the game'due south crashes and experimental hot fixes for No Human being'southward Sky.
We take been working to get back to people on our 3 about common crashes on kickoff up:
• Running the game with an Intel card. This is not supported
• No Homo'south Sky is an OpenGL 4.five game, and requires latest drivers on most cards, please update
• VC++ Redist 2022 was not included by default. Nosotros have updated in a patch, please restartWe are going to create an experimental branch with hot fixes for these most common known issues:
• Shader Cache issue – means that framerate is initially stuttering on some cards. Whilst it resolves itself over time (~ane 60 minutes of play), nosotros volition fix this issue in a patch.
• SSE 4 – for CPUs that exercise not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don't desire information technology to crash!)
• Mouse controls jitter on foot – this acquired by a combination of certain resolution and GFX card. A prepare is in progress.
Let'due south hope that the first moving ridge of crashes and issues volition before long exist resolved.
Source: https://wccftech.com/no-mans-sky-patch-inbound-hello-games-aware-issues/
Posted by: pughposion.blogspot.com
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